[PC] Mass Effect 3 Weapons/Cheats/Trainer/Coalesced
You can now unlock the robotic dog using Gibbed's Mass Effect 3 save editor, scroll down for the instructions
How to use it
You have to download Wenchy's Mass Effect 3 Coalesced Editor, you can download it from HERE!General commands
First, open Wenchy's Mass Effect 3 Coalesced Editor.Click "open" and then select your "Coalesced" file which is normally located in C:\Program Files\Mass Effect 3\BIOGame\CookedPCConsole
. Then, from the left menu, choose "bioinput.ini", then "sfxgame"after that "sfxgamemodedefault".
After the latest update [V1.05], the codes must be placed in "sfxgamemodedefault" instead of "sfxgamemodebase". If that didn't work, place the codes in both "sfxgamemodedefault" and "sfxgamemodebase"
Add the following codes in "bindings" section
( Name="F1", Command="ENABLEPOWERCOOLDOWN 0" )
( Name="F4", Command="initcredits 999999" )
( Name="F2", Command="InitAmmo 9999" )
( Name="F3", Command="God" )
( Name="NumPadOne", Command="setparagon 0" )
( Name="NumPadTwo", Command="setparagon 2000" )
( Name="NumPadThree", Command="setrenegade 0" )
( Name="NumPadFour", Command="setrenegade 2000" )
( Name="NumPadFive", Command="GiveXP 1000" )
( Name="NumPadSix", Command="ToggleFlyCam" )
( Name="NumPadSeven", Command="SloMo 0.5" )
( Name="NumPadEight", Command="SloMo 1" )
( Name="NumPadNine", Command="SloMo 2" )
( Name="NumPadZero", Command="ENABLEPOWERCOOLDOWN 1" )
( Name="F8", Command="Screenshot" )
Special thanks to Wenchy for their exotic Coalesced editor.( Name="F4", Command="initcredits 999999" )
( Name="F2", Command="InitAmmo 9999" )
( Name="F3", Command="God" )
( Name="NumPadOne", Command="setparagon 0" )
( Name="NumPadTwo", Command="setparagon 2000" )
( Name="NumPadThree", Command="setrenegade 0" )
( Name="NumPadFour", Command="setrenegade 2000" )
( Name="NumPadFive", Command="GiveXP 1000" )
( Name="NumPadSix", Command="ToggleFlyCam" )
( Name="NumPadSeven", Command="SloMo 0.5" )
( Name="NumPadEight", Command="SloMo 1" )
( Name="NumPadNine", Command="SloMo 2" )
( Name="NumPadZero", Command="ENABLEPOWERCOOLDOWN 1" )
( Name="F8", Command="Screenshot" )
Keys
Key | Action |
F1 | No Power Cooling |
F2 | Infinite Ammo |
F3 | God Mode |
F4 | Add 999999 Credits |
NumPad1 | Set Paragon 0 |
NumPad2 | Set Paragon 2000 |
NumPad3 | Set Renegade 0 |
NumPad4 | Set Renegade 2000 |
NumPad5 | Add 1000 XP |
NumPad6 | Flying Camera |
NumPad7 | Set Speed to 0.5 |
NumPad8 | Set Speed to Normal |
NumPad9 | Set Speed to 2.0 |
NumPad0 | Cooling Down On |
F8 | Screenshot |
Screenshots will be saved to [ ... \Documents \ BioWare \ Mass Effect 3 \ biogame \ Screenshots ]
Weapons
Mass Effect 3 does not support heavy weapons slot to equip them, so this method is used to replace one of your equipped weapons, knowing that changing the current with one of your inventory weapons will drop the heavy weapon, yet you will be able to pick it up again.M-920 Cain
To activate it, choose "bioinput.ini", then "sfxgame" after that "sfxgamemodedefault" and in the "Bindings" section, insert :( Name="F12", Command="giveitem self Cain" )
Now, you have to set the default ammo, to do so, navigate
to "bioweapon.ini"
choose "sfxgamecontent" then
"sfxweapon" after that "
heavy" and finally "
cain"In the "ammopershot" , change the default number -which is 100- to 0
Reaper Blackstar
The Reaper Blackstar is first found during Priority: Palaven and can also be found during the final battle of Tuchanka: Bomb. "To activate it, choose " bioinput.ini " , then " sfxgame" after that " sfxgamemodedefault" and in the " Bindings" section, insert :
( Name="F12", Command="giveitem self Blackstar" )
Please note that once its ammunition is depleted, the weapon is thrown away. Geth Spitfire
To activate it, choose " bioinput.ini " , then "sfxgame " after that "sfxgamemodedefault " and in the "Bindings " section, insert :( Name="F12", Command="giveitem self minigun" )
M-451 Firestorm, Flamethrower
To activate it, choose "bioinput.ini" , then "sfxgame" after that "sfxgamemodedefault" and in the "Bindings" section, insert :( Name="F12", Command="giveitem self Flamethrower_Player" )
M-560 Hydra, Titan Missile Launcher
To activate it, choose "bioinput.ini" , then "sfxgame" after that "sfxgamemodedefault" and in the "Bindings" section, insert :( Name="F12", Command="giveitem self titanmissilelauncher" )
Please note that once its ammunition depleted, the weapon is thrown away. Other Commands
One-Shot Kill, max weapon power
You have to change the damage value, to do so, go to "bioweapon.ini" , then "sfxgamecontent" , next "sfxweapon" after that , choose your weapon -Minigun in my case - , navigate to "damage" , change the X, Y values to something high, 999999for example.Infinite Grenades
( Name="F10", Command="Initgrenades 9999" )
Infinite Normandy Fuel
( Name="F10", Command="InitFuel 9999" )
Infinite Medigel
( Name="F10", Command="InitMedigel 9999" )
Talent Points, Level-Up Points
( Name="F10", Command="givetalentpoints 1" )
Ghost Mode, no collision mode
( Name="F7", Command="Ghost" )
( Name="F8", Command="walk" )
Unlockables
Unlock All Weapons
This command is going to unlock all weapons in the game and put them in your inventory... I recommend that you use it when you are on the Normandy, otherwise, it is going to replace your current weapons -temporarily- .( Name="F11", Command="giveitem self Avenger | giveitem self Revenant | giveitem self Collector | giveitem self AssaultRifle_Geth | giveitem self Vindicator | giveitem self Mattock | giveitem self Cobra | giveitem self Falcon | giveitem self Saber | giveitem self Argus | giveitem self Valkyrie | giveitem self Reckoning | giveitem self SMG_Shuriken | giveitem self Tempest | giveitem self Locust | giveitem self Hornet | giveitem self Hurricane | giveitem self Pistol_Predator | giveitem self Carnifex | giveitem self Phalanx | giveitem self Talon | giveitem self Thor | giveitem self Scorpion | giveitem self Ivory | giveitem self Eagle | giveitem self Shotgun_Katana | giveitem self Scimitar | giveitem self Claymore | giveitem self Eviscerator | giveitem self Shotgun_Geth | giveitem self Graal | giveitem self Disciple | giveitem self Striker | giveitem self Crusader | giveitem self Raider | giveitem self SniperRifle_Mantis | giveitem self Viper | giveitem self Widow | giveitem self Incisor | giveitem self Raptor | giveitem self Javelin | giveitem self BlackWidow | giveitem self Indra | giveitem self Valiant")
List Of All Weapons
AssaultRifles
Avenger
Revenant
Collector
Geth
Vindicator
Mattock
Cobra
Falcon
Saber
Argus
Valkyrie
Reckoning
SMG
Shuriken
Tempest
Locust
Hornet
Hurricane
Pistols
Predator
Carnifex
Phalanx
Talon
Thor
Scorpion
Ivory
Eagle
Shotguns
Katana
Scimitar
Claymore
Eviscerator
Geth
Graal
Disciple
Striker
Crusader
Raider
SniperRifles
Mantis
Viper
Widow
Incisor
Raptor
Javelin
BlackWidow
Indra
Valiant
Avenger
Revenant
Collector
Geth
Vindicator
Mattock
Cobra
Falcon
Saber
Argus
Valkyrie
Reckoning
SMG
Shuriken
Tempest
Locust
Hornet
Hurricane
Pistols
Predator
Carnifex
Phalanx
Talon
Thor
Scorpion
Ivory
Eagle
Shotguns
Katana
Scimitar
Claymore
Eviscerator
Geth
Graal
Disciple
Striker
Crusader
Raider
SniperRifles
Mantis
Viper
Widow
Incisor
Raptor
Javelin
BlackWidow
Indra
Valiant
Unlock The Robotic Dog
- Open Gibbed's Mass Effect 3 Save Editor latest version. Click here to download from the official website- Navigate to the plot tab.
- Enter the following code in the "Bool" tab: 21187, and then press the"Get" button.
You will notice that it is set toFalse, so set it back to Trueby pressing the "Set" button.
- Click on the "Save" button.
You will receive a new message at your private terminal regarding Sophie, the new dog.
It might require additional files from the Collector's Edition